The opponent
An AI that learned the game, not memorized it.
Chaturang's engine was tuned over hundreds of thousands of self-play positions, with a Chaturang-specific evaluation rather than a chess engine in disguise. Three difficulty levels: Easy beats casual players who blunder and is ideal for learning; Medium unlocks after three Easy wins and gives a real fight; Hard unlocks after five Medium wins and searches six plies deep. King-and-Rook versus lone King endgames are played perfectly, from a built-in tablebase computed by retrograde analysis.
Easy · Medium · Hard — earned, not just selected





